Practical 3D Asset Generation: A Step-by-Step Guide

Generative AI has become an instrumental part of artistic workflows for game development. However, as detailed in my earlier post, text-to-3D lags behind 2D in terms of practical applicability. This is beginning to change. Today, we’ll be revisiting practical workflows for 3D Asset Generation and taking a step-by-step look at how to integrate Generative AI in a PS1-style 3D workflow.

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Fine-tune Llama 2 with DPO

Reinforcement Learning from Human Feedback (RLHF) has become the de facto last training step of LLMs such as GPT-4 or Claude to ensure that the language model’s outputs are aligned with human expectations such as chattiness or safety features. However, it brings some of the complexity of RL into NLP: we need to build a good reward function, train the model to estimate the value of a state, and at the same time be careful not to strive too far […]

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Hugging Face Hub on the AWS Marketplace: Pay with your AWS Account

The Hugging Face Hub has landed on the AWS Marketplace. Starting today, you can subscribe to the Hugging Face Hub through AWS Marketplace to pay for your Hugging Face usage directly with your AWS account. This new integrated billing method makes it easy to manage payment for usage of all our managed services by all members of your organization, including Inference Endpoints, Spaces Hardware Upgrades, and AutoTrain to easily train, test and deploy the most popular machine learning models like […]

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Introducing IDEFICS: An Open Reproduction of State-of-the-Art Visual Language Model

We are excited to release IDEFICS (Image-aware Decoder Enhanced à la Flamingo with Interleaved Cross-attentionS), an open-access visual language model. IDEFICS is based on Flamingo, a state-of-the-art visual language model initially developed by DeepMind, which has not been released publicly. Similarly to GPT-4, the model accepts arbitrary sequences of image and text inputs and produces text outputs. IDEFICS is built solely on publicly available data and models (LLaMA v1 and OpenCLIP) and comes in two variants—the base version and the […]

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