Converts geometry node attributes to built-in attributes
Attribute Converter Simplifies converting attributes created by geometry nodes to built-in attributes like UVs or vertex colors, as a single click operation for all selected objects. Only compatible with blender versions 3.1.0 and above. The operation is destructive, as it requires Geometry Node modifier to be applied, so it is ideally used just before exporting. (if you know a way this can be somehow injected into the export pipeline so it runs automatically before export, please tell me!) Current limitations […]
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