Introducing Muse: Our first generative AI model designed for gameplay ideation

Today, the journal Nature (opens in new tab) is publishing our latest research, which introduces the first World and Human Action Model (WHAM). The WHAM, which we’ve named “Muse,” is a generative AI model of a video game that can generate game visuals, controller actions, or both.
The paper in Nature offers a detailed look at Muse, which was developed by the Microsoft Research Game Intelligence (opens