Designer-centered reinforcement learning

In video games, nonplayer characters, bots, and other game agents help bring a digital world and its story to life. They can help make the mission of saving humanity feel urgent,
Deep Learning, NLP, NMT, AI, ML
In video games, nonplayer characters, bots, and other game agents help bring a digital world and its story to life. They can help make the mission of saving humanity feel urgent,