A Python framework/template of a MMO game built using PyGame
PyMMO
PyMMO is a Python framework/template of a MMO game built using PyGame on top of Python’s built-in socket module. This template implements a simple MMORPG with baked in features such as:
- In-game chat bubbles functionality;
- Action battle system with server-side processing functionality;
- Run on cloud, locally in your machine, or anywhere in-between due to the use of sockets.
- Multithreaded client handling on the server side
- Minimal and easy to use and only requires PyGame as a dependency
Preview:
Requirements
Usage
Running the PyMMO server
For all commands below you must be situated in the root folder of this repository.
In one terminal, run server via:
python server.py
Running the PyMMO client